FGS (Future Game Simulations) is a model based on the ICM model, which purpose is to overcome some of the well-known disadvantages of ICM, namely to take into account posting of the big blind in the upcoming hands for early position players.
To learn about more the FGS model, read articles:
- FGS (Future Game Simulations) Calculations Explained
- Huge FGS (Future Game Simulations) update has arrived
Currently ICMIZER 2 allows using FGS model with depth 1 through 6.
With FGS 2 it looks 2 hands ahead, with FGS 1 it looks only 1 hand ahead, so it is faster.
The recommended depth setting is number of players at the table minus one, making it FGS2 for 3 players, FGS 3 for 4 players, FGS4 for 5 players. For more players not all FGS depths are available. The recommended setting is at least FGS2 for situations with more than 5 players.
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